Every falsifiable claim Vice Atlas has published, tracked publicly. Hits and misses both stay in the ledger. Falsified predictions never get deleted — they're part of the record.
This is our ledger. The city keeps its own — YES or NO on dated GTA 6 events, graded when reality lands. Open calls →
GTA 6's marketing silence (no pre-orders, no edition reveals, no partner activity) breaks within 24-48 hours of Trailer 3.
Re-anchored July 16: the May Tuesday window closed without a trailer (see t3-tuesday-window, graded). The claim stands and grades within 48 hours of whenever Trailer 3 actually lands.
Awaiting resolution.
Trailer 3 contains gameplay-coded footage (driving, combat, environment) — though the full mechanical deep-dive may follow as a separate Gameplay Video weeks later, per the V (2013) and RDR2 (2018) split-release pattern.
Re-anchored July 16: no third trailer has landed (the May window closed — see t3-tuesday-window). Grades against the trailer's actual content whenever it drops. Whether the protagonist switch is demonstrated in T3 or held for a follow-up gameplay video is itself a tracked sub-question.
Awaiting resolution.
GTA 6 pre-order tiers land at $69.99 Standard / $99.99 Premium / $149.99 Ultimate, matching the V + RDR2 + 2024-2026 AAA pattern.
Resolves when Rockstar opens pre-orders. Each tier's exact price will mark a specific hit/miss. A break from $69.99 standard would be the largest single deviation from the predicted shape.
Awaiting resolution.
GTA 6's pre-launch cycle (~1,080 days from Trailer 1 to launch) is roughly 50% longer than V's (685 days) or RDR2's (738 days).
Resolves at launch (Nov 19, 2026). The cycle length is a calendar fact; the 'roughly 50% longer' framing is the comparison being tracked.
Awaiting resolution.
GTA 6 PC version launches between November 2027 and May 2028 — 13 to 18 months after console, per the V (2013→2015, ~19 months) and RDR2 (2018→2019, ~12.5 months) trend.
Resolves when Rockstar announces PC release. Window prediction will be measured against actual announcement date. The 'shortening over time' trend (V was 19 months, RDR2 was 12.5 months) is itself a sub-prediction.
Awaiting resolution.
GTA Online does NOT shut down on November 19, 2026. It continues operating into 2027 and beyond.
Confirmed by Take-Two earnings-call language about continued GTA Online operation. Resolves at launch — if GTA Online is still operating Nov 20, prediction holds.
Awaiting resolution.
Leonida contains a named secondary urban area beyond Vice City — visible in Trailer 1/2 footage but not yet named on signage.
Three plausible analog candidates floated (Tampa-coded, Jacksonville-coded, Orlando-coded). The trailer cuts that established the prediction are public; resolves when Rockstar names the city or confirms via in-game signage.
Awaiting resolution.
GTA Online 2 launches separately from the story-mode game — not on November 19, 2026 itself, but weeks later, matching V (Online launched 14 days post-launch) and RDR2 (Red Dead Online launched ~30 days post-launch).
Resolves at launch. Same-day Online launch would be a meaningful pattern break.
Awaiting resolution.
Trailer 3 drops on Tuesday May 5, 12, or 19, 2026 — before Take-Two's May 21 earnings call.
Resolution context: The May 5 / 12 / 19 Tuesday window closed without a third trailer on Rockstar's Newswire or YouTube channel.
We read the pattern wrong on timing — and we were slow to grade it: the window closed May 19, this grade landed July 16. Both stay on the ledger. The ledger is the point.
Reality contradicted the prediction.
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