GTA V's automatic-fire sidearm — machine-pistol-class, available at Ammu-Nation, sitting in V's handgun catalog as the full-auto fire-mode counterpart to the semi-automatic pistol tiers.
GTA V's most-used assault rifle — AR-15-platform-coded carbine, available at Ammu-Nation, sitting in V's mid-tier rifle slot between SMGs and dedicated long-range weapons.
GTA V's anti-materiel sniper rifle — heavy-caliber single-shot precision platform, distinct from V's Marksman Rifle and basic Sniper Rifle, with Mk II variant additions across GTA Online's lifecycle.
GTA V's designated-marksman rifle — semi-automatic, scoped, sitting between V's assault rifles and its dedicated bolt-action sniper rifles. Distinct from V's Sniper Rifle, Heavy Sniper, and Marksman Pistol siblings.
GTA V's high-caliber semi-automatic sidearm — the heavy-handgun tier of V's pistol catalog, available at Ammu-Nation as a late-progression purchase and one of V's most-recognizable sidearm silhouettes.
GTA V's standard rocket-propelled grenade launcher — the franchise's enduring anti-vehicle weapon, available at Ammu-Nation late-tier and central to V's chaos-play register and most of GTA Online's vehicular dogfights.
GTA V's basic bolt-action precision rifle — the entry-level dedicated sniper in V's catalog, sitting between the semi-automatic Marksman Rifle and the heavier-caliber Heavy Sniper as the standard mid-tier scoped rifle.
GTA V's iconic remote-detonated explosive — adheres to surfaces, vehicles, and players, then triggers via the player's phone. The most recognizable utility explosive in V's heist arsenal and one of the most-used Online weapons across V's lifecycle.