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GTA V Codex · Weapon

Heavy Sniper

GTA V's anti-materiel sniper rifle — heavy-caliber single-shot precision platform, distinct from V's Marksman Rifle and basic Sniper Rifle, with Mk II variant additions across GTA Online's lifecycle.

First seen · September 17, 2013Confidence · confirmedStatus · skeleton

Skeleton entryQualitative description only — specific stats, locations, and customization paths are added when verifiable against community-measurement archives or Rockstar Newswire posts.

Heavy Sniper

The Heavy Sniper is Grand Theft Auto V's anti-materiel sniper rifle — a heavy-caliber single-shot precision platform sitting at the top of V's sniper-class weapon catalog. Of V's long-range options, the Heavy Sniper is distinct from the Marksman Rifle (semi-automatic DMR-class) and the basic Sniper Rifle (mid-tier bolt-action precision) — it's the rifle the player reaches for when the target is something a standard sniper can't reliably take down.

What's confirmed

  • Class: Sniper rifle — anti-materiel / heavy-caliber single-shot precision (top of V's sniper-class catalog by damage tier)
  • Game: Grand Theft Auto V (2013 original, 2014 PS4/Xbox One re-release, 2022 PS5/Xbox Series X|S "Expanded and Enhanced") and GTA Online
  • Acquisition path: Available at Ammu-Nation as a heavy-tier sniper purchase (specific price tier and unlock-progression beat deferred)
  • Tier position within V's sniper catalog:
    • Sniper Rifle — basic mid-tier bolt-action (V's entry-level dedicated sniper)
    • Marksman Rifle — semi-automatic DMR-class scoped rifle (different class but adjacent precision register)
    • Heavy Sniper — anti-materiel, heaviest damage in V's sniper catalog
    • Heavy Sniper Mk IIGTA Online update variant of the Heavy Sniper with additional customization
  • Default scope: Scoped at base configuration; advanced scope variants typically available via customization

What this entry doesn't yet include

Deferred until verifiable:

  • Exact damage / fire-rate / recoil / accuracy stats (community-measured numbers vary by patch)
  • Magazine capacity and reload speed
  • Specific Ammu-Nation price tier and unlock-progression beat
  • Customization catalog (extended magazine, scope variants, suppressor, finish options)
  • Specific real-world rifle aesthetic inspiration (Barrett M82 / similar anti-materiel platforms are plausible; specific Rockstar-canonical reference deferred)
  • Specific mission appearances (the Heavy Sniper appears across V's open-world; specific mission-by-mission citation deferred)
  • Mk II variant introduction date and additional Mk II-specific features (Doomsday Heist or related Online update; specific catalog deferred)

Why it's catalog-worthy

The Heavy Sniper is V's clearest example of a weapon whose value comes from the specific gap between standard precision rifles and dedicated anti-vehicle weaponry. Players who want to take down armored vehicles or aircraft from long range face a choice: rocket-class explosives (RPG, heavy-launchers) or the Heavy Sniper. The Heavy Sniper is the precision-and-stealth option — it does what the RPG does ballistically without the explosive signature.

The weapon's anti-materiel framing also positions it within V's broader weapon catalog as the rifle that breaches the gap between "sniper rifle" and "anti-vehicle weapon." Most modern AAA games' sniper catalogs treat sniper rifles as anti-personnel weapons exclusively; V's Heavy Sniper is one of the catalog's clearer demonstrations that precision rifles can scale to vehicle-target use cases when the caliber supports it.

For GTA VI's eventual sniper catalog, the question of whether the Heavy Sniper returns under the same nameplate or whether the studio rebuilds the precision-rifle ladder is one of the trackable design questions. The structural slot of "anti-materiel precision rifle" is one any modern AAA shooter needs to fill; how VI fills it is meaningful.

What's connected

  • Marksman Rifle — V's DMR-class scoped rifle; the Heavy Sniper is the heavy-caliber precision counterpart
  • RPG — V's anti-vehicle weapon; the Heavy Sniper is the precision-and-stealth alternative for the same anti-vehicle target use case
  • Carbine Rifle · AP Pistol · Pistol .50 · Sticky Bombs — V's other catalog entries across rifle / sidearm / explosive tiers

Sources

  • Grand Theft Auto V (2013) — base game, primary source
  • GTA Online update history — Heavy Sniper Mk II and customization additions across V's lifecycle
  • Rockstar Newswire archive — weapon catalog context across V updates

Skeleton entry. Specific damage stats, magazine capacity, customization catalog, Mk II variant differentiation, and real-world rifle inspiration land when sourced.