GTA V's mid-act armored-truck heist — a single-mission setpiece coordinated under Madrazo Cartel pressure, with Trevor flipping the target with a tow truck while Michael grabs the bag and Franklin drives the getaway.
GTA V's recurring heist planner and hacker — wheelchair-bound criminal strategist whose role spans V's main story heists and continues across nearly every major GTA Online heist update for over a decade after V's launch.
GTA V's iconic remote-detonated explosive — adheres to surfaces, vehicles, and players, then triggers via the player's phone. The most recognizable utility explosive in V's heist arsenal and one of the most-used Online weapons across V's lifecycle.
GTA V's final heist mission — the Union Depository gold robbery, executed by all three protagonists with two distinct approach branches (Subtle / Obvious) that meaningfully change the gameplay shape of the closing act.
GTA V's federal-agency heist — a raid on FIB Headquarters in Los Santos with two distinct approach branches (Roof entry vs Fire crew approach), sitting as the institutional-target counterpart to V's commercial-target heists.
GTA V's first major heist — the Vangelico jewelry store robbery executed by Michael and Franklin, with Smart and Loud approach branches that establish V's heist-planning template for everything that follows.
GTA V's mid-game heist against the Merryweather Security PMC — a maritime / port-coded operation that pits Michael and Trevor against the franchise's most-recurring private military antagonist, with two approach branches and meaningful consequences for the back-half storyline.
GTA V's small-town bank heist — the Paleto Bay Bank of Liberty robbery executed by all three protagonists with heavy-armament combat and a sustained, military-grade law-enforcement response, sitting as one of V's most-discussed setpiece heists.